Do you have a game you’d like to get published? Little Orbit wants to speak to you!
Thursday, February 24, 2011
Monday, February 21, 2011
Q & A Interview with Black Lab Games founder, Paul Turbett
Black Lab Games is the indie project of Western Australian developer, Paul Turbett, and has already produced the (very good) Star Hammer Tactics. He recently sat down to chat with us about the Minis platform, plans for the future of Black Lab Games, and what it’s like being a developer in WA.
Tuesday, February 15, 2011
Mobile-focused Gamevil boasts record year
Mobile games vendor, Gamevil, has enjoyed a record year in 2010, in terms of sales and income.
Friday, February 11, 2011
Trinigy expands its game engine to mobile markets
Here’s a sign of just how popular mobile, handheld and browser games have become – game engine developer, Trinigy, is extending its previously console-specific Vision Game Engine to more casual platforms for play.
Thursday, February 10, 2011
Does Activision's survival rely too much on Call of Duty?
Activision Blizzard will cut around seven per cent of its global work force – around 500 people, as it restructures business units.
Wednesday, February 9, 2011
Australian games industry slumped in 2010
Australia’s video game industry suffered a significant hit in 2010, but the industry still has cause to be confident about the future.
Thursday, January 20, 2011
How popular is Firemint's Flight Control? Almost four million popular
Wednesday, January 19, 2011
Oberon inks game deal with Lenovo
Tuesday, January 18, 2011
Shortlist for the best mobile phone games of the year revealed!
The International Mobile Gaming Awards (IMGAs) is in its 7th year now, and 30 games across six categories are up for a win.
Friday, January 14, 2011
Nintendo announces impressive sales figures for 2010
In the US, Nintendo enjoyed another strong year in terms of console sales, with 15.5 million units shifting in 2010.
Thursday, January 13, 2011
Runes of Magic revenue to provide Queensland with flood relief
For those who haven't been following the news, a tragic, large-scale flood has devistated Queensland in Australia and destroyed thousands of businesses and homes, and claimed a number of lives.
Steam competitor, awomo.com, soon to enter commercial release
A download portal that the owners would like to see rival the popular Steam has entered beta stage.
Wednesday, January 12, 2011
Thought: 3DS region locking locking Nintendo out of online competitiveness?
It appears that the 3DS will be region locked. This in itself is probably not too surprising, given Nintendo’s history, but given the 3DS will be involved in a tight battle for the growing online market, I fear it was a poor decision.
Partial E3 exhibitor lineup confirmed!
None of these will be a surprise, but good to know they'll all be there.
Tuesday, January 11, 2011
Opinion: online multiplayer developers could still learn a few tricks
This Christmas, my family's gift giving could almost be considered counter-cultural. Despite being a family that enjoys its games, not a single wrapped gift was a video game. Instead, the boxes were much larger, and heavier. They were board games.
Monday, January 10, 2011
Book review: 1001 video games you must play before you die
Friday, January 7, 2011
Activision Blizzard threatens to pull out of the UK
The Australian games industry has its own set of problems, by we can take heart that the situation is just as tense in England.
Friday, October 15, 2010
Say goodbye to Krome Studios, Australia's largest games developer
It would seem it's the final days for Krome Studios, the largest Australian game development house.
Thursday, October 14, 2010
Chillingo continue to excel on iOS platform with Robin Hood
Mobile specialist publisher, Chillingo, continues its strong iOS traction with a new castle defense game.
Wednesday, October 13, 2010
New Victorian Government games initiative is a boost to the industry, but is it enough?
The Victorian Government has announced a new initiative to provide up to $100,000 to developers to come up with something innovative, but given the current strength of the dollar, is it going to be enough?
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