Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Wednesday, September 15, 2010

Aussie developers continue to shine on Apple platforms: Halfbrick Studios

Based on sales numbers, Halfbrick Studios' Fruit Ninja is quickly becoming the next Flight Control runaway success story.

Saturday, August 28, 2010

Review of the Week: Romance of the Three Kingdoms (iPhone)

Koei games tend to have a bad reputation in the West. "Dynasty Warriors version x is too similar to previous games," is a typical complaint, right up there with "Romance of the Three Kingdoms is too complex to be any fun."

Wednesday, July 7, 2010

Villain releases deathmatch FPS on iPhone

The range of games available on the Apple iPhone has expanded further, with a new full-featured multiplayer FPS from indie publisher, Villain.


Thursday, July 1, 2010

Silence vuvuzelas with new iPhone game

Quite possibly the most timely game of all time has been released on the iPhone and iPod touch.


Tuesday, June 22, 2010

Space Invaders invades iPhone

Square Enix has continued its invasion of the iPhone with some new Space Invaders themed apps.


Wednesday, June 16, 2010

Square Enix boosts iPhone catalogue with classics

Square Enix will add two games from its back catalogue to Apple's iPhone/ iPod touch App store.

Final Fantasy Tactics: The War of the Lions is a PSP remake of the 1997 Playstation original. It features a number of enhancements to the original, including a new and improved English translation. That game will be made available to a broader audience with both iPhone and iPod Touch platforms.

Additionally, the publisher will bring Super Nintendo classic Secret of Mana to the iPhone - the launching-pad for the much loved Mana action-RPG series.

Square Enix is one of the more prolific iPhone App publishers, amongst the big publishers in the industry. In recent months it has released exclusives to Apple's platform, and confirmed its support to the recent (and popular) iPad gadget.

Square Enix is also a textbook example that there is a genuine iPhone gaming market beyond the cheap and limited $0.99 minigame platform it's often considered to be. Square Enix iPhone releases are typically full-featured game at premium prices in excess of $10. Despite the competition from much cheaper game, releases from the publisher are typically best sellers.