There's a good write-up about the celebration plans for Melbourne House on 2nd September at tsumea,but it's a good chance to take a look at one of the most important development houses in Australia's games industry history.
Founded in 1980 as Beam Software, the studio rose to prominence thanks to two early 80's games - text-based adventure game, The Hobbit, and early-era fighting game The Way of the Exploding Fist. The studio followed this early success with Samurai Warrior, Fist +, Bedlam and The Muncher.
The Hobbit - remember this one? It was awesome. |
I lost months of my life to this game. It's primitive now, but still better than current-gen cricket games |
In 1999 Beam was acquired by Infogrames, at which point it was renamed to Infogrames Melbourne House.
Games developed for the PlayStation 2, Dreamcast and Gamecube included Test Drive: Le Mans and Looney Tunes: Space Race, Grand Prix Challenge and the enormously-popular and critically acclaimed Transformers: Armada.
In November 2006 Krome Studios acquired Melbourne House from its (at that time) owners, Atari, and renamed the house to Krome Studios Melbourne.
Here's hoping to another 30 years, Melbourne House/ Krome |
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