Thursday, September 2, 2010

Wednesday, September 1, 2010

Is Game looking for a backup plan to retail?

Bricks-and-mortar retailer, Game, has taken its first tentative steps into digital download distribution, in the process proving that all levels of the industry has its eyes on a physical media-free future.

Konami, Level-5, Tecmo Koei and Sega unveil Tokyo Game Show lineups

Tokyo Game Show is shaping up to be something special, looking at what Sega, Konami, Tecmo Koei and Level-5 have in store.

PSP to receive new Monster Hunter and White Knight Chronicles titles

Despite niche status in the West, the PSP continues to have very strong support in Japan, with two more games announced that are all-but guaranteed hits.

Tuesday, August 31, 2010

Atlus is no more

Some very sad news for niche publishing - RPG specialist, Atlus, has been dissolved due to financial pressures.

EB Games and GDAA to host dual Gold Coast conference

EB Games and the Game Developers Association of Australia (GDAA) will run simultaneous events in October at the Gold Coast - creating a Mecca of sorts for the local industry for two days.

Zine e-zine relaunches, focuses on the artistic side of games

Fans of the more artistic side of the gaming industry should be excited by the relaunch of e-magazine, Zine.

Fugazo takes wraps of WiiWare title, Frobot

Indie developer/ publisher, Fugazo, has unveiled a new WiiWare project, Frobot.


Monday, August 30, 2010

Team Bondi's LA Noire hit by more delays

The hotly-anticipated L.A Noire, in development by Sydney-based Team Bondi, has been hit with another delay.

Sunday, August 29, 2010

Opinion: We need quality control for achievements and trophies

There has been a great deal of exploitative use of trophies and achievements to try and attract groups of gamers to purchase games based on the ease of getting the point score up. But this is missing out on the value that trophies and achievements can bring to a publisher.