Mobile developer and publisher, Gameloft, has posted encouraging results for the first half of 2010.
Gameloft enjoyed an 11 per cent sales group, an increase of 29 per cent of operating income to €5.8 million, and a new profit of €5.3 million, up an impressive 140 per cent.
Much of that success can be attributed to Gameloft’s home playground – the mobile business (and specifically the iPhone).
In a release, the developer also claimed that, with a net cash increased by €6.2 million, it is in the position to continue its fast growth and take further market share around the world.
The company also made three outlook statements for 2010-2011:
1) Gameloft should continue to win over market share in Java and Brew phones, as a result of the progressive withdrawal of a large number of competitors.
2) The recent and future releases of new high-performance Smartphones from Apple, Samsung, Nokia and Google should continue sustaining Gameloft's growth in the upcoming quarters. Gameloft has become one of the top game publishers on Apple's iPhone and iPad, and its AppStore revenues grew 82% during the first half of 2010.
3) The release of new devices that are suited for video games such as Apple's iPad will allow Gameloft to continue its diversification with other formats and provide the company with interesting relays for growth. Gameloft is one of the very few players in the market that has the resources and know-how allowing it to be present systematically at the launch of all the new downloadable consoles and tablets (iPad, PlayStation Network, Nintendo DSiWare, Nintendo WiiWare, etc.).
I guess that means we can look forward to a Hero of Sparta 3.
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